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MCP in 7 Days: Wire Tools Into Any Agent
D1 Why a Protocol: the Host/Client/Server Triangle, JSON-RPC Messages, and Three Primitives
The 2026-07-28 revision made MCP stateless and removed the initialize handshake. What does that cost, and how should a server that still needs state handle it?2026-07-28 这一版把 MCP 改成了无状态协议,删掉了 initialize 握手。这么改的代价是什么?服务端还想保存状态该怎么办?
Common in ChinaCommon overseasDeep dive#protocol-versions#statelessnessHow to reason about it · think before answering
- The discriminator is whether you know what this revision changed. Anyone answering from memory about handshakes, session IDs, or stream resumption exposes themselves — all three were removed.
- State the change first: no initialize and no notifications/initialized; every request carries its protocol version and client capabilities in _meta, and a new server/discover method, which servers MUST implement, returns versions, capabilities, and identity in one call.
- Weigh it as saved versus paid. You pay in payload size, repeating the version and capability block on every request. You save three things: any replica can serve any request so scaling needs no sticky routing, unrelated requests can interleave on one connection, and after a restart in-flight requests simply get resent.
- Conclusion: it trades bandwidth for scalability — near-invisible on local stdio, valuable for multi-replica remote deployments.
- For state, use explicit handles: a creation tool returns a server-minted id, and later calls pass it back as an ordinary argument while the server keys its own storage on it and documents the lifetime in the tool description.
- Likely follow-up: is a handle safe? Say it unprompted — a handle is a name, not a credential. Re-authorize the caller on every call, generate handles with a secure random source, bind them to the authenticated principal, and expire them.
分析过程 · 先想清楚再作答
- 这题的区分度在「知不知道这一版改了什么」。凭旧记忆答握手、会话标识、断流续传的人会当场暴露,因为这三样在这一版全被删了。
- 先说改了什么:没有 initialize 与 notifications/initialized,每条请求在 _meta 里自带协议版本与客户端能力;新增 server/discover 供客户端一次性取回版本、能力与身份,服务端必须实现它。
- 拆代价的角度是「省了什么、贵了什么」。贵的是报文:每条请求都要重复带版本与能力块。省的是三件事——任意副本都能处理请求所以扩容不用粘性路由、一条连接可以穿插无关请求、进程重启后在途请求重发即可。
- 结论:这是一次拿带宽换可伸缩性的交易,对本机 stdio 几乎无感,对多副本的远程部署收益很大。
- 状态怎么办:显式句柄。创建工具返回一个服务端铸造的 id,后续调用把它当普通参数传回来;服务端把状态按这个 key 存在自己的库里,并在工具描述里写清有效期。
- 可预期的追问:句柄安全吗?必须补一句——句柄是名字不是凭证,服务端每次都要重新校验调用者身份,句柄要用安全随机数生成、绑定到已认证的主体、并设过期时间。
Key points
- The revision removed the initialize handshake, protocol-level sessions, the GET stream, and stream resumption; each request now carries version and capabilities
- It added server/discover, which servers must implement, letting clients fetch versions, capabilities, and identity up front
- The cost is larger payloads; the payoff is sticky-free horizontal scaling, interleaved unrelated requests, and cheap retry after restarts
- Cross-call state moves to server-minted explicit handles passed as ordinary tool arguments, and a handle is never authentication
答题要点
- 这一版删掉了 initialize 握手、协议级会话、GET 长连接与断流续传,改为每条请求自带版本与能力
- 新增 server/discover,服务端必须实现,客户端可在任何请求前一次性取回版本、能力与身份
- 代价是报文变胖,收益是无粘性路由的横向扩容、连接上可穿插无关请求、重启后重发即可
- 跨调用状态改用服务端铸造的显式句柄,作为普通工具参数传递,并且句柄不等于身份认证